That aren't Scrabble or Bananagrams. I'm not bashing these, but they're very much within the general awareness of the public. Here's some different takes for gamers and non gamers alike.
Rory's Story Cubes- These are very much not a gamer game. Rather, they are a creativity tool. There are three basic large sets(9 dice) and three small sets(3 dice), as well as a couple of themed sets. Each die has different symbols, grab a few and write a story or poem with them.
Bring your own book- Yep. It's a party game. AND a Cards against Humanity ripoff. I absolutely should HATE this game, but it's one twist not only makes it tolerable, but rather fun. Each player brings a book, the cards tell you what to look for; the books will also pass around, so everyone has a shot at the same quality of quotes.
Paperback- This is the first of the hobby games I'm going to talk about. This is a deckbuilder and a word game. If you've played Dominion, think of that, and add Scrabble on top. So, spelling is essential. Wild cards are also your VP cards, and while you want them, they also reduce what you can buy, so be careful not to buy too many low cost ones.
Word Domination- I haven't had a chance to play this one yet, but in some ways it's part territory claiming, part Boggle/Scrabble. Your letters don't need to be adjacent, but you will get more points for controlling contiguous space at the end. Special abilities incentivize making words with more difficult letters. And, your control pieces are zeppelins!
Anyway, that's a good selection for now.
When you play Social Justice, the world loses.