And nope, I won't be talking about Doomsday Clock. Read it. Done with it. I wanna talk books I can say are worth a try.
Nope, though I'll get the "normal" book out of the way.
The Demon: Hell is Earth #1(DC): Literally the complete opposite of the Deadman mini. No origin, just right into the story. Writing and art are solid, if not quite top tier. There's a direction and the characters are interesting. Explosions, demons, and hellfire. Plus Jason Blood acting as Etrigan's conscience. Yeah. I'll keep reading.
Onto the next least unusual.
Sherlock Frankenstein and the Legion of Evil #2(Dark Horse): If you haven't been reading Black Hammer, you really should. The story is good. This? This is a side story in the same world, and if anything, it's better. This issue features an interview with the retired servant of an eldritch god, cthu-lou (he's a plumber by trade). Writing is awesome, character design is wonderful, and art is for the most part solid.
Ok, now for something not yet trippy.
The Villain #1 (Red Giant Entertainment): While Neal Adams has his name on the book, it's as a concept creator. The writing is good. The art is an bit of near non-descriptiveness. I'm unsure if that's intentional. By non-descriptive, I mean you get the near everyman idea of each character, even if it is clear which one the narrator is here. I'm curious, so I'll try again.
Now to the trippy books.
Doppelganger #1 (Alterna Comics): This doesn't feel like anything special until you really get towards the end. The main character is a corporate employed family man. But once the twist sets up, it really digs in fast. Art is appropriate for the slice of life story presented at first, and the writing is good. And at Alterna's buck fifty, it's a very solid read.
Imaginary Fiends #1(Vertigo): Now this is a ride. We have a great underlying idea, conceptual terror that stems from what goes wrong with the idea, and black bag investigations. This is some of what Vertigo has done really well in the past, so it makes me happy. Like a pair of cats tossing a mouse back and forth. Yes, I want to see what paths this takes.
When you play Social Justice, the world loses.